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Ar’sho Tau Ar'sho Enclave Sept Symbol Enclave
Greater Good courtesy of jeffszhang

Tau Codex Supplement

Rules for Warhammer 40,000 Armies

Built around 8th Edition Warhammer 40,000 and its Tau Codex. Any “C” value in a datasheet refers to the official Codex available here


This is a fan-made Sept and should not be considered official in any capacity (yet…). We strive to keep the rules here balanced - this is not intended to be some sort of cheese army filled with supermen. Please feel free to utlize the comments section on each page to provide your feedback or start a discussion!

Stats

Models
Unit M WS BS S T W A Ld Save
Aun’Sahe 8” 2+ 4+ 3 3 5 4 9 4+
Lynu’nan 6” 2+ 2+ 3 3 5 4 9 4+
O’Kakaushi 20” 2+ 2+ 5 5 6 4 9 3+
XV-892 Gravshock Shas’ui 10” 5+ 4+ 5 5 5 2 7 3+
XV-892 Gravshock Shas’vre 10” 5+ 4+ 5 5 5 2 8 3+
XV-88/0 Hammerfall Shas’ui 8” 5+ 4+ 5 5 3 1 7 3+
XV-88/0 Hammerfall Shas’vre 8” 5+ 4+ 5 5 3 2 8 3+
XV-102 Thunderstrike 8” 5+ 4+ 6 7 18 4 9 2+
MV52 Shield Drone C C C C C C C C C
Wargear
Weapon Range Type Shots S AP D Abilities
Burst Rail Rifle 30” Rapid Fire D3 7 -3 D3 On a wound roll of 6+ the target unit suffers one mortal wound in addition to the normal damage.
Gravlance 6” Assault 4 8 -1 D3 On a wound roll of 6+ this weapon deals D6 damage instead of its normal profile. Used with 4 or more wounds remaining.
Gravlance (low output) 6” Assault 2 8 -1 D3 On a wound roll of 6+ this weapon deals D6 damage instead of its normal profile. Used with 3 or fewer wounds remaining.
Gravity Lash Melee Melee 0 U 0 1 Any enemy unit wounded by this weapon reduces its movement distance by half in its next movement phase.
Kar’vesa Melee Melee 0 x2 -1 1 Whenever Lynunan lands 3 or more wounds in one fight phase against a unit, the target unit suffers a mortal wound in addition to the normal damage.
Light Rail Rifle 30” Rapid Fire 1 5 -1 1 Wound rolls of 6+ with this weapon add 1 to their AP characteristic.
Heavy Rail Rifle (Neutron Round) 60” Heavy 1 8 -4 D6 On a wound roll of 4+ instead of the normal weapon damage the target unit suffers 3D3 mortal wounds. Each unit within 3” of the target unit suffers 1 mortal wound.
Plasma Rifle (Arsho) 24” Rapid Fire 1 6 -1 2 -
Suppression Projector (Burst) 24” Assault 5D6 4 0 1 -
Suppression Projector (Salvo) 24” Assault 5 4 0 D3 Each successful hit roll with this weapon increases its strength characteristic by 1 for this phase.
Airbursting Fragmentation Projector C C C C C C See 8th Edition Tau Codex
Equalizers C C C C C C See 8th Edition Tau Codex
Missile Pod C C C C C C See 8th Edition Tau Codex
Pulse Pistol C C C C C C See 8th Edition Tau Codex
Support Systems
Name Description
Personal Gravjet Pack Any model equipped with a Gravpack increases its move characterist to 8” and gains the Fly and Jetpack keywords.
Markerlight Analysis System A model equipped with a markerlight analysis system treats any unit affected by any number of markerlights as though it had three additional markerlight counters.
Twin-Linked Optimizer A model equipped two or more of the same ranged weapon rerolls misses for those weapons when shooting at a target within half their range.

Point values

Models
Model Points
Aun’Sahe 65
Lynu’nan 90
O’Kakaushi 210
XV-892 Gravshock Shas’ui 55
XV-892 Gravshock Shas’vre  
XV-88/0 Hammerfall Shas’ui 42
XV-88/0 Hammerfall Shas’vre  
XV-102 Thunderstrike 510
MV52 Shield Drone C
Weapons
Item Points
Burst Rail Rifle 41
Gravlance 0
Gravlance (low output) 0
Gravity Lash 50
Kar’vesa 0
Light Rail Rifle 3
Heavy Rail Rifle (Neutron Round) 0
Plasma Rifle (Arsho) 14
Suppression Projector (Burst)  
Suppression Projector (Salvo)  
Airbursting Fragmentation Projector C
Equalizers C
Missile Pod C
Pulse Pistol C
Support Systems
System Points
Personal Gravjet Pack 0
Markerlight Analysis System 10
Twin-Linked Optimizer 12

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Discussion

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